
Software engineer building AI products, distributed systems, and robotics platforms.
Software engineer with 4+ years building production systems across AI, distributed robotics platforms, and full-stack web. I focus on developer tools, language model applications, and real-time infrastructure.
Quick facts
Born · 2000
Eyes · Brown
Bench · 135 lbs
Movies · The Matrix, Rush Hour

Over 3 years building production software — from AI-powered web products to distributed robotics platform systems. Specializing in real-time infrastructure, developer tooling, and full-stack development.

Bachelor's in Computer Science from the University of Massachusetts, Amherst — where I learned to build things that actually work, preferably on the first try.

Software engineer building AI products, distributed systems, and robotics platforms.
Software engineer with 4+ years building production systems across AI, distributed robotics platforms, and full-stack web. I focus on developer tools, language model applications, and real-time infrastructure.
Quick facts
Born · 2000
Eyes · Brown
Bench · 135 lbs
Movies · The Matrix, Rush Hour

Over 3 years building production software — from AI-powered web products to distributed robotics platform systems. Specializing in real-time infrastructure, developer tooling, and full-stack development.

Bachelor's in Computer Science from the University of Massachusetts, Amherst — where I learned to build things that actually work, preferably on the first try.